
Beef Gate: The gray dragon statue outside Harkyn's Castle in Tales of the Unknown can inflict a one-turn Total Party Kill on a tenth-level party with its breath weapon. The Bard: Unsurprisingly, it has a few with the Magic Music power. Barbarian Hero: The portraits for some characters in some versions of the game are this. Artifact Title: The first game was initially Tales of the Unknown, Volume 1: The Bard's Tale, then The Bard's Tale took over as the primary title for the trilogy and the latter games in the trilogy, though the Bard is only of special importance in the first game. The final page makes for rather creepy reading. A side effect of the spell was that everything their party did, save for the journal itself, was erased from history. Obviously, they failed after being defeated and trapped on the final level, their mages cast a spell to save the journal so that some future adventurers could use it. The official clue book for Tales of the Unknown is written as the journal kept by a previous party which attempted to solve the quest. Apocalyptic Log: In Thief of Fate the diaries of dead people, as well as old poems, can be found. Fortunately, they affect enemies as well as you. Better bring a source of light which doesn't rely on spellcasting. In The Destiny Knight, the entire Grey Crypt is a single massive anti-magic zone. They don't affect persistent spells cast from items, however. Anti-Magic: Anti-magic zones don't just prevent you from casting spells (except the most basic of light spells), they also turn off all persistent spells except light spells. In the core, all the previous sections' goons are encounterable. The previous sections each highlighted a major battle from Earth's history (well, the Earth in which Wasteland takes place, anyway), with enemy encounters being troops associated with that region. Gelidia is no better off, and the Wasteland zone of Tarmitia is a nod to another Interplay game. After the End: The Skara Brae area in Thief of Fate is in this condition. Achilles' Heel: The crystal sword for the crystal golem in Tales of the Unknown the Nightspear for Tslotha Garnath in Thief of Fate. Until you get the Master Key, they're also the only way to get to Mangar's Tower-directly on the opposite side of town. Given the altar you find down there, the local spider cult may be to blame. Absurdly-Spacious Sewer: The Sewers of Skara Brae in Tales of the Unknown are a three-level labyrinth accessed via the wine cellar of the tavern on Rakhir Street. The Bard's Tale IV went to Kickstarter on June 2, 2015. Alongside Thief of Fate, a Legacy Mode was added, which has various options that will make the games play more like the original '80s releases. The Remaster had a staggered release: Tales of the Unknown is the first part released, with The Destiny Knight being added on October 23, 2018, and Thief of Fate on February 26, 2019. It introduced a load of quality of life improvements, such as updated graphics, automapping in all three games, easier spell access, faster leveling, better inventory management, and the ability to choose your created character's sex in all three games, instead of just in the third game. The iOS, Steam, and GOG.com versions of the 2004 game have an emulated version of either the Apple IIGS or Commodore Amiga ports of the original trilogy included as a bonus.Ī remastered version of the trilogy by Krome Studios was released on Augfor Steam and GOG.com. Stackpole, with principal programming by Rebecca Heineman. Cranford left after completing the second game the third game was designed by Michael A. The first two games were principally designed and written by Michael Cranford for the Apple IIe, with additional content, art, and porting to different platforms by various others at Interplay. The heroes must stop him once and for all.
The mad god Tarjan has finally lost it, destroying Skara Brae and wreaking havoc across other dimensions. The Bard's Tale III: Thief of Fate (1988).The heroes must reforge the Destiny Wand, and one amongst them must become the Destiny Knight. The evil wizard Lagoth Zanta has shattered the Destiny Wand into seven pieces and scattered them across seven cities. The Bard's Tale II: The Destiny Knight (1986).The heroes, who just happen to be stuck in the city, must stop him. The mad wizard Mangar has cast a spell of eternal winter over the city of Skara Brae. The Bard's Tale: Tales of the Unknown (1985).As the title of this page suggests, there were three games in the series: It was a first-person game in the style of the Wizardry series, but with more impressive sounds and graphics, especially the Apple IIGS and Commodore Amiga versions.
#THE BARDS TALE TALES OF THE UNKNOWN VOLUME I SERIES#
The Bard's Tale Trilogy is a series of games developed by Interplay Entertainment and published by Electronic Arts.